![]() They also serialised the whole of Akira I seem to recall. Manga Mania used to be a monthly magazine covering manga, anime, and a tiny bit about games and "The Internet". These are scans from the few issues of Manga Mania which I own, and have a games related theme. But I thought it best to get these out now while everyone is taking a break and I'm waiting for the lamb to finish roasting in my oven. kind of surprised this didn't get picked up or even considered for a us release, but i guess gust didn't really have the stateside representation for that in the days before n1.Ī question, wyrdwad would you have happened to play capcom's startling adventures! x3 for the ps1? it looks like a similarly neat title that will be incomprehensibly difficult reading for me, but i can't really find any info on it at all.Actually, these scans have nothing to do with Christmas. it's good to know that when i'm up to the task i'll have a pretty entertaining game waiting for me though. i could probably finish the museum based on your post, but doesn't seem like i could fake through this one for too long when i can't read any of the clues. was playing it for the first time last night, and though it looks like good fun the amount of investigation seems to put the game squarely outside my literacy level. I actually bought this on yahoo japan a while ago, without knowing anything beyond that all the screenshots i could find all gave off a strong megaman legends feel. Gust, you guys need to release more games like this, because damn, this is 100x better than any of your Atelier titles. I'm pretty impressed with this game! It was a gamble to buy it from the PlayStation Store, but I'm really glad I did, as it's quite a lot of fun thus far. Oh, and the game's also got a great jazzy/bluesy/kinda-swingy soundtrack - exactly what you'd expect from a detective story set in the 20s! Intersperse all of this with an RPG-like cutscene-driven storyline involving a supervillainous colonel and a fiendish plot to replace all the statues in the museum with reproductions (then secretly auction off the real items!), and you've got yourself a really goofy, awesome adventure game.Īnd if the little gameplay flashes shown during the opening are any indication, I'll be whipping out my trusty sleuthin' gun sometime in the future to fight boss battles, which apparently include giant alligators and a really big tank. one puzzle involved inserting a tuning fork into a hole in a display table, then going over to the ancient Chinese gong in the corner and banging it with a dinosaur rib-bone, which opened a secret wall-safe behind a painting, from which you could obtain a giant cross to use in another puzzle elsewhere). As you investigate, you collect various items, as well, which you can use in true unlikely, inexplicable, random puzzle adventure game fashion (i.e. when searching a young hooligan, you can zoom in on his shorts, then zoom in on his back pocket to locate a note that's been stuffed in there). If something about the object or person intrigues you, you can click on it with the magnifying glass to get more information - or sometimes zoom in even further (i.e. ![]() If you approach any object in the building (and certain people, as well!), you can press O to "zoom in" on it, bringing up a fully-rendered, fully-rotatable model, and a magnifying glass cursor. And you've been contracted to find him.Īs you enter the museum, the sleuthing immediately begins. The game opens as the famous British detective Robin Lloyd (and his oddly communicative and well-dressed pet dog Butler) get approached by a beautiful and very rich client, whose fiancee Lyle (or "Ryile" if you believe the game's Engrish) went missing after setting out to investigate a nearby museum in search of a gem that was stolen from him. Seriously, if more of Gust's games had half the charm and addictiveness of this awesomely obscure little gem, I'd be a MUCH bigger Gust fan than I am! Well, as it happens, this game just completely and totally KICKS ASS. After all, it seems very un-Gust-like, with full 3D visuals (albeit PS1 3D, which is pretty rotten-looking by today's standards!), a unique setting, and an odd mix of action-oriented gameplay and "sleuthing" adventure. but I had some spare points on the Japanese PlayStation Store, so I figured I'd pick it up to play on my PSP, and see if it's any good. Now, I haven't had the best of luck with Gust games, so I wasn't expecting much from this one. The Adventures of Robin Lloyd is a detective adventure game mixed with some action RPG elements, set in 1926 London, and developed by Gust (the makers of the Atelier games and Ar tonelico) for the PS1 in 2000. So where the hell did this game come from, and why have I never played it before?! Box art here: /gamespot/images/bigboxshots/5/576605_16223_front.jpg
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